![shadow of the colossus ps2 japanese cover shadow of the colossus ps2 japanese cover](https://i.ebayimg.com/images/g/qcoAAOSw9-Rdn2DS/s-l300.jpg)
THE SKYWARD SWORD - I think battles against flying Colossi are the most spectacular in the game. So, unlike the epicness of Swordway to Heaven, I designed this shot to reflect the madness of an ant trying to ride a living earthquake. His mission is crazy, and he's going to get hurt. Wander is no hero, let alone a superhero.
![shadow of the colossus ps2 japanese cover shadow of the colossus ps2 japanese cover](https://i.ebayimg.com/images/g/j~wAAOSw9UVfXpXa/s-l300.jpg)
SUSPENDED BRIDGE -Falling is a powerful theme in Shadow of the Colossus. It took me days to capture it under a light that could make it feel like a solemn ascension. My gallery could not do without this moment. The moment you realize you really have to run up that huge sword is mind blowing, especially in 2005. Scale, disproportion, vertigo, puzzle solving. The whole game concept is already fully developed in this fight. SWORDWAY TO HEAVEN - I've always thought Colossus 3, Gaius, is Shadow of the Colossus. Shadow of the Colossus is not about killing big things, it's about defying Nature itself and coping with it when it strikes back. I wanted not only the horned beast, but also the sky, water and light to look threatening and powerful and dark and chaotic. This shot had to be dramatic, so I set the Photo Mode to emulate the hues and contrast of romantic painters like Théodore Géricault and William Turner. I spent so many sessions luring the beast to the shore, timing the incoming waves and the erratic sunlight, and above all trying to match Agro and Quadratus' animations to look like natural action and reaction. Not for specific design reasons, but because it's got something no other colossus has: the sea. TIDAL WAVE - I definitely wanted the second Colossus to have a place in my gallery. Arches and Wander's horse petting animation allowed me to elaborate on the concept that sometimes, to hold something or somebody up, you need to bend over. The bridge to the Sanctuary, combined with the sand of the Forbidden Land desert, gave me the perfect opportunity for a shot reminiscent of De Chirico's distinctive art style.
#Shadow of the colossus ps2 japanese cover series#
Vivid yellows and milder browns dominate his works where the Italian architecture is often present in the form of long series of arches. Welcome to my 2020 Shadow of the Colossus gallery.īENT SUPPORT - The Italian surrealist painter Giorgio De Chirico has always been a clear inspiration for Fumito Ueda's games concept and cover arts. WANDERERS - I think disproportion is the word that better describes Shadow of the Colossus, a game that has always been about the impossible.